Friday, August 6, 2010

gifts for kids Plays Heroic Alliance the TANK necessary several big conditions

In plays TANK first to have a mind to prepare,gifts for kids,(Related Articlesbaby gear [does wickedly]Bottle gourd Brother the), with several conditions.

In first has a mind to prepare:

Does not fear death, does not fear is scolded, does not fear any danger.

Condition:

Feels self-important, oneself refused certainly stubbornly.

Next, good direction strength:

As T, is every time flushes in front, if does not understand the direction teammate, you very difficult to display T the function. (will not direct. That teammate is very difficult with you to run, does not have the morale of troops fiercely, commander in chief again is also waste)

Very good judgment:

As T, gets the teammate to flush horizontally rushes straight, does not have the good judgment, very easy whole army has been annihilated. (clearly knew that opposite party has ambush, but also silly whistling proceeds to flush, who lost has not been able to blame)

Super good power of observation:

As T, must certainly have the good power of observation, like this can judge the attack or the defense. (time observes teammate with not to tail you, enemy side's distribution and trend, just so-called, knows oneself and the other side is ever-victorious)

Extreme good protection strength:

As T, although flushes in front, but must have protects teammate's ability, particularly in team's main force output. (certainly must give teammate best output environment, for instance one's own side has mouse or Anne, should protect with emphasis,baby boutique, sometimes rather dies, also cannot let main force output die.)

If has been short the above condition, you play DPS any occupation good.

Esteem several good TANK occupation: The strength great cow, CHO, the stone person, the turtle, the gold metallurgy madman, SION. these occupations, compare the meat, has controls, has lethality TANK, the minacity is very big.

The summoner skill many flashes before + the purification, reactivating + returns to the blood primarily, or a belt flag (later period wears down wartime, function is very big), this must look that the hero decides. For instance, the stone person + returns to the blood with reactivating, is quite perfect.

TANK equipment stone person, high blood, high against, more to the later period, more difficult to die. Coordinates the skill the high output, the minacity envy terror. Such being the case, should wallop, certainly must under teammate's coordination, the urgent time return to the blood, as far as possible also gives the teammate the dot. If is very dangerous, OK, protects DPS, lets the teammate retreat oneself to bring death, then reactivating continues to do!

Certainly must pay attention, every 10 minutes died one time have sufficed, one hour, most died 6 times.

Has had the TANK escort troop,baby blanket knitting pattern, is how formidable. If reactivates CD not well, then must be careful, hits the soldier as far as possible, or tells the teammate to retreat. The initial period as far as possible maintains the promotion, different TANK, the route is also different, looks at individual technology completely.

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